Crowd Content Media Reports 90% Year-Over-Year Revenue Growth
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Published on December 13, 2018
Victoria, BC, December 13, 2018: Crowd Content Media, a company that helps businesses create content at any scale, announced today year-over-year revenue growth of 90% for the first two months of Q4 2018.
During the period from October 1, 2018 to November 30, 2018, the company generated 90% more revenue than during the same period in 2017. On top of that, during September of 2018, Crowd Content generated 147% revenue growth over September of 2017.
Through its proprietary content creation platform, Crowd Content operates a self-serve marketplace and provides fully managed services for enterprise customers with large-scale projects. “We’ve seen growth this year from both business units,” stated Crowd Content CEO, Clayton Lainsbury. “It’s a good feeling when you have two well-developed revenue streams working effectively. We’re even seeing some customers leverage both self-serve and managed services, which is great.” Lainsbury indicates the revenue split between self-serve and managed services for 2018 is approximately 50%.
Crowd Content credits its underlying technology platform for much of its success. In a recent press release, the company shared it has achieved industry-leading turnaround metrics and quality ratings due to several proprietary features that competing platforms or marketplaces lack, including a gamification algorithm that increases the performance of writers and editors working through Crowd Content.
About Crowd Content: Crowd Content is a content creation company based in Victoria, BC that helps brands and agencies create online marketing content at scale. The company is backed by well-known angel investors including Todd Dunlop (founder of Neverblue Media and RingPartner) and James DeGreef (founder of GenoLogics and Tectoria Venture Partners). For more information, visit www.crowdcontent.com.
Director of Marketing
Crowd Content Media